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Chakra-X

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Recent Movie Reviews

90 Movie Reviews

Amibitious, PASSION DRIVEN, one of th piece I was most hype for as a fellow "fuck you I am doing a fight scene".

I like that you were bold enough to go for scenes/actions on the Z axis and moving them through space, I rarely did that in Eclipse Force, shit's HARD especially with how we design our characters. I know there are things you would improve on, tweak, and polish if you had time. That's the price to pay when we both are assholes and just say NUH UH IM DOING IT ANYWAY.

If you ever go back to a Del short (AND I HOPE YOU DO), suggestions that I would take (suggestion I need for myself too) are work on anatomy/poses, and letting us know who the bad guy is and why is is so badass (I KNOW I AM GUILTY OF THAT LAST ONE BIG TIMEEEEE). Also, you know when you have someone do like a big punch to the face or something? Instead of having that punch animation just end when it hits the face, show a few frames of that punch stretching the fuck out of whatever body part it's hitting, then a few frame that settle down in to a non-stretched version, makes it more impactful!

DEL FOR PRESIDENT

Kofdizz responds:

Thanks, bro! I appreciate it! Eclipse Force 2, please!

Haha well sir I applaud you! I noticed many many references to my original series, from the intro recap, to the scene references like the Super Light Speed Attack.

Your animation is nice, seeing Nazo's spike flap through the air when his flying is more than I did and touches like that really help. However I recommend working on your fight scene animation, you seem to lack the "oomf!" of punches and hits. For instance every time someone got punched, the fist would hit the head/body and they would remains still, like a rock. To really show an impact, we need to see physical effect of such a punch, by having a head turn, or a screen shake, or the entire body lurching from the force of the blow. You analyzed my movie very well, but analyze martial arts films, or hell DBZ/Naruto clips to see how they achieve that level of strength

Also, awesome that you got Omahdon to some voices, I say get full voice actors instead of text. I know it's more time consuming to do lip sync, but it grounds the character so much more she they have voices.

I am surprised you went through so many transformations in this one. I know my 3 part series was able to stretch it out long enough that I could give the normal and super forms more screen time and I totally get if you are not trying to animate as much as I did (I have no idea how I did that purely on spare time!!). If it were me I would not have had him go Dark Super Sonic again, I only did that for effect since Tails was supposedly dead, I would expect this time around he would have more composure. Same with having Super Shadic come in so quickly, I had it so Hyper Shadic was last ditch ,dues ex machina technique that could only be done in Hyper Form, but I still like what you have done with him and I am looking forward to the next battle.

The new things you brought to the table I like as well. The extra sensory abilities Mecha Nazo has now are cool, and his ability to manipulate energy. Can he still use Chaos Control? Also when making energy blasts, try to make them Movie Clips and set the blending mode to "add" instead of "screen", makes the energy look "hotter".

All in all job well done! I am most certainly looking forward to the sequel and I am glad you did not scrap the idea. Spruce up on more believable animation techniques and story spacing, and though if I went in one direction with something, you are not restrained by my decisions, have fun with it!

Your Guard Scream

Is still my favorite sound clip, after "eat feet" and "like my new necklace". Your characterization, a long with your voice actor, gave the Pinata so much personality I am almost sad to see him go. Almost. Obviously really well animated and your timing adds to the funnies just as much as your lines.

And you bastard you got to do a transformation before me. I am sure you making fists appear all over his body was Fisthead's version of a Super Saiyan.

Recent Game Reviews

8 Game Reviews

Fun game! Sometimes it lags on the keyboard input and starts moving all of the sudden without my input. Could be my systems perhaps? Just something to keep an eye out for

rezoner responds:

It can be my fault as well - I bound every possible controller (2x keyboard, gamepad, mouse, touch) maybe they interfere.

Fantastic and Attention Grabbing

Usually I do not play games on Newgrounds, just watch the movies, so I don't have to fiddle with controls, mechanics, etc to see the end of something.

But I saw this first on Tom Fulp's BBS post and thought "Huh? A detective game by the Super Flash Bros.? Maybe I should check this out". After playing "Indigo Prophecy"/"Farienheight" for the PS2 (seriously, a great game that could inspire you guys with future games like these. It's for the PC as well) , these mystery games revolving around a murder intrigue me.

Each character had a personality, each (except the janitor imo) had a reason to kill the guy and felt suspicious. The art was *incredible*, I had a hard time believing you made it in flash and not Photoshop. The little addition to mini games was fun too.

Things to improve on? The little girl at the beginning felt like she would have more to do, and was a little creepy. Ashame she kind of disappeared. It would be great to see some more emotion from the criminal at the end. Make him say why he did it instead of a questinair, making the viewer think "I can't believe this scum. He deserves this.". And personally, I would love it if you added more creepiness to it. The creepiest part was when I found the murder weapon. To have the viewer feel cautious to go somewhere/talk to someone because of the unknown would work great in this kind of game.

Overall, great and unique flash game. Extremely detailed backgrounds, interesting characters and plot, and a non tedious and fun way to play the game. Great job and will be looking forward to a slightly scarier sequel.

Damn right I know my sonic facts

a Great quiz for the Sonic fans out there. As for Sonic''s age, though it said 15 in sonic X, sonic X is unofficial. But in the Sonic Heroes manual, they made Sonic's age 15 for some reason. Good bonus prize, I miss the old sonic shows sometimes

Recent Audio Reviews

2 Audio Reviews

Short and Sweet

I was looking for simple background music to go along to a storybook-styled animation, and this fits the role. But it's got a nice to beat to it while sounding lighthearted. I like it so much that I am disappointed there isn't more to it. I could definitely see this as a beat to a modern R&B/Hip-Hop song. If I stick with this as the background music, I will most definitely credit you. Well done!

vai90 responds:

Hmm, I personally don't think it would suit an R&B/Hip-Hop song, uhm...but yea, I could've expanded it, I certainly agree there, but I was in a mood for a loop.^^

Glad you enjoyed it and I hope you'll use it. :)

i have no idea wha tosome of those words mean...

the thing s we have to review this...what do they mean?! neway, i liked this msuic, theperfectbackround music for a fast paced anime scene!

TheComet responds:

Hmmmm...we can now respond to audio reviews...woot, all my yelling at tom and wade about the AP worked! :)
Anyways, this may work in an anime scene, although I made it south park style :P

The "X" makes it sound cool

Aaron Cowdery @Chakra-X

Age 33, Male

College Student

Uarts

Philadelphia

Joined on 7/2/03

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